A downloadable Tech Demo

Made for final project of GDP23-24

Made by Ershad Mohammad Hussain and Keerthivasan Kalaivanan

Controls:

WASD to move the player or monster truck

Left click to shoot

Use mouse to rotate.

Press E when near monster truck to enter, press E to exit.

Press Space to break.

If you flip over, press R to reset the monster truck.


Technical things implemented:

GRAPHICS:

Shadows              => Shadows rendered using the classic depth map method. 

Normal maps          => Pretty much all the meshes have normal maps, you can see the subtle bump and better lighting on them.

      

PHYSICS:

PhysX general        => General colliders (Mesh, box, sphere, capsule) are implemented. 

Vehicle Physics      => Can move vehicle on the ground, terrain. Accelerates, decelerates, drifts and everything.

     

ANIMATION:

Animation Blending   => Pressing WASD when moving player smoothly blends animation from the current state to the relevant state

Attach Item to bone  => There is a gun attached to the left hand bone of the player.

GEMS:

Threaded Mesh Loading => There are a lot of meshes, only a few are loaded on the main thread. The player, vehicle and the ground. Rest everything is loaded on thread.

Dynamic LOD           => Terrain has dynamic LOD enabled. The more the closer you are the more triangles are generated dynamically. 




Download

Download
Yet Another Zombie Shooter.zip 291 MB

Install instructions

Launch the .exe.

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